
Photo copyright:Electronic Arts
Star Wars Jedi: Survivor
Great sequel, now with more puzzle-platforming
Last year
2024-09-07
gaming
Action Adventure
Info
Notice: May contain spoilers! 
| Release date | 2023-04-28 | 
|---|---|
| Publisher | Electronic Arts | 
| Developer | Respawn Entertainment | 
| Platform | PlayStation 5 | 
| Playtime | 40 hours | 
| Progress | Completed + Extras | 
I take notes as I play the game for things that I think deserve a mention. If something was not mentioned, it is considered "fine" and not noteworthy in any sense.
Star Wars Jedi: Survivor
Pros
- Merrin
 Love that she got a bigger role in this game as she was one of the highlights of the first game. And she's THE star of this game.
- Coruscant / 2046
 I loved that early on you got this more rough neon area which I wished we got since SW1313/Mandalorian game, so that was nice.
- Double jump
 This game has double jump basically out of the box so that's great.
- Vader
 It was cool to see.
- Cere
 In the first game, I was a bit meh on her as it never felt she was an importance to the party, but in this game she was so much better.
- Boba Fett
 Nice ending to the bounty hunt sidequest.
Neutral
- Stances
 I like the idea of stances, but it would had been better if you where able to switch between all of them inside battle, such as a weapon wheel. I think that would also encourage more dynamic fights. I primarly went with Dual-wield and Dual-blade. The Dual-wield seemed pretty OP in the game once you got the L1-Square attack.
- Easier
 This game felt quite a lot easier than the first one. I think partly is due to you're not reset from the first game like many other games tend to do so you don't start out as a complete weakling even tho you don't have skills in your skill-tree yet. Same with checkpoints, it was easier just to die than going back to respawn.
- Puzzle platformer
 Gameplay was overall much better and this game became a lot more puzzle platformer than the first one. Sometimes it was a little too much but at same time, it's fun challenges while traversing the world. But other times like "Fractured Determination" is just terrible stage because it's a binary trial and error jump puzzle which always is boring and tedious. You want to be creative and dynamic to accomplish something your own way.
Cons
- Map
 Like in the previous game. The map is still a bit messy to navigate at times. The fast travel map doesn’t show the objectives and is as bit different, so often I would switch between the actual map to know where I ned to fast travel. Kinda annoying.
- Jump scales
 This ganme has some jump scares at times. I've never cared for them and don't think they add anything of importance to the experience.
- Ship teleportation
 Would had been nice if there was a feature to teleport back to the ship.
Final score: 8.5/10